Project File(*ZPrj)

Objective 

Compress the various files used for garment creation into one file, and save it.

Files included in Project (.zprj) files

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  • AVT file, with all avatar-related data [avatar, accessories, arrangement bounding volumes, arrangement points, avatar size, poses]
    ※ If there are multiple avatars, they will all be saved within the Project file. (ver.2.2.0)
  • ZPac file, containing all garment-related data [3D garments, 2D patterns, fabrics, subsidiary materials]
  • Anm file, if an animation has been recorded
  • Any 3D environment settings [Wind, Light, Ground, Background Image/Color, Scenes/Props]
  • Simulation options set by the user. (ver.2.2.0)

  

Location

  • Open Project File : Main Menu → File  → Open → Project 
      
  • Save/Save Over : Main Menu → File  → Save Project (MD 6.5 and later versions)

  • Save Project File : Main Menu → File  →  Save As → Project 


Operation

Open Project File

  1. Find and click the menu indicated in Location.
    →The Open File window will open.
       
  2. Select the desired file and click ‘OK’ to load the file.
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Double click the project file (..zprj) or drag and drop it onto the 3D Garment Window to open it.

 

 

Save Over Project File

 

  1. Find and click the menu indicated in Location.
    → The original project file will be overwritten.


Save Project File

  1. Find and click the menu indicated in Location.
    → The Open File window will open.
       
  2. Select a location to save the garment file.
       
  3. Enter the garment name into the ‘File name’ tab and press ‘Save’ to save the file.
    → A ‘.zprj’ file and a garment file should be created, as shown below.
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